Tuesday, December 31, 2013

server glitch

If you were affected by the problems at World of Card Games this evening, I apologize!

The server had stopped responding to many requests - people weren't able to get to tables, couldn't invite robots, etc - and I wasn't able to do anything to fix it. I've restarted the machine. I hope this reset will keep problems at bay for a while.

Monday, December 23, 2013

network outage

I just wanted to post here that if you've had problems connecting with World of Card Games, you are not alone! The site was down for a few minutes at several different times today. The only information I have is that it was a "Network error." I've contacted my host and am waiting for a response. Meantime, I appreciate your patience. Unfortunately there's not much I can do except wait and hope it gets fixed.

Edit: I just got a note from my host that they are "aware of the problem" and are getting someone to look into it. I hope it's easy to fix!

PS: The problem was fixed as of last night (Dec 23) around 9 pm EST. They told me "one of the distributions shut itself off and we had to fix it twice."

Sunday, December 22, 2013

server updates, new avatars

World of Card Games got some updates for minor bug fixes this morning. For example, a bug sometimes caused the table info to be displayed incorrectly; that was fixed. Also, if your turn times out when playing Spades, as you probably know, the computer will play a card for you. Previously, if you had bid nil, the computer's unwise choice could cause you to lose your bid. This has been corrected so that the first few times that you timeout, a better card is picked.

In addition, five new avatars have been added. Enjoy!

Tuesday, December 10, 2013

seven new avatars, options panel is larger, and robots will go alone in Euchre

A few changes were applied to World of Card Games this morning. Seven new avatars have been added! There's a snowboarder, a skier, and more... Check them out by clicking on the "Avatar" link in the upper left corner.


In addition, the "Options" panel has been made a bit larger and is now contained within its own dialog. Previously, it was confined to the space reserved for each game panel. You can see the old "Options" panel in my post about the "no robots" option. Here's a screenshot of the new "Options" panel:
I hope this makes it easier to change options for those with small screen sizes. Please let me know if you have any trouble with the new dialog.

Finally, a bug fix was applied to Euchre. Several players noticed that robots never "go alone," and pointed that out to me. This has now been fixed.

Thanks to everyone who sends me feedback! I'll keep working to fine-tune the site so that it's easier to use for everyone.