Showing posts with label server update. Show all posts
Showing posts with label server update. Show all posts

Saturday, April 7, 2018

bug fix update

When the site was updated last weekend, a few bugs had crept into the build. These bugs have been fixed with this morning's update. Here is the bug list for those who might have noticed:
  1. Your Elo rating was not viewable for some games in your stats panel, and also at unranked tables. It also didn't show up for unranked tables in the list of tables. No worries! Your Elo rating wasn't lost, but it could only be viewed at ranked tables.
  2. Sometimes a table would vanish from the list of tables even though it still had seats available.

In addition, the Hearts bots have been informed of the new "Tournament Rules" Option, and they will now play a bit better at such tables.

Thank you to everyone who reported these bugs! You help to make the site better by bringing these problems to my attention.

Sunday, March 18, 2018

site updated with some bug fixes

The site is now back online! Sorry for the interruption in your games. This server update was mostly about some bug fixes. The most serious bug was one that caused a table to "freeze" - that problem should be fixed now. Thanks to those who reported the issue!

Monday, December 25, 2017

site updated so Elo is computed using team Elo rating in ranked games

This morning, the site was updated with a few bug fixes and modifications.

First, the Elo rating has been slightly modified in team games (Spades, Twenty-Nine, Euchre, and Double Deck Pinochle). You won't see much of a change when players with similar ranks are playing against each other. However, if a player with a higher Elo is teamed up with one who has a much lower rating, then the higher rated player will get a little more credit than they did previously. The details are explained on the page which describes Spades rankings. This should help to mitigate the risk of teaming up with a lower-rated partner in ranked team games. Thanks to the player who suggested this to me!

The hand history is now available for Gin Rummy (there's a blog post that describes how the hand history works for Hearts). I've had a couple of bug reports in this game, but have not been able to reproduce the issues. So if you notice a problem, please download the hand history and send it to me. It may help me figure out what is going wrong here

Someone mentioned to me that the Pinochle bots have not been giving an "aces around" bid. If a player has "aces around", it means they have at least one ace in all suits, and indicates a pretty strong hand. If no one has bid yet, a bid of 51 (rather than the minimum bid of 50) is usually taken to signal that the person has "aces around". The bots have been programmed to do this, now.
I'm first to bid, so I'll bid 51, because I have aces around. Now the bots will too!
This update also includes some bug fixes for problems that were reported to me in Twenty-Nine. If you notice any more problems in this game, please report them so that I can make the site better.

Saturday, July 8, 2017

site update

Sorry for the disruption in games this morning! The site was updated to apply a few changes, mainly to the bots in Double Deck Pinochle and Euchre.

The Double Deck Pinochle bots should no longer give a meld bid twice (in some cases, they were doing this). Also, they should not be giving an ace-on-ace leadback in the trump suit anymore.

The Euchre bots were programmed to do a bit better when defending against a loner. They will lead with an ace if they have two of them. This helps to avoid having to decide which ace to discard later in the hand.

A minor change was made to the Hearts bots. This should make them play low-man Hearts a little better.

Sunday, June 18, 2017

you can play ranked Twenty-Nine games!

After this morning's update to the site, you can now play ranked Twenty-Nine!
ranked twenty-nine
There were a few other updates made, as well. In Double Deck Pinochle, the bots now use the "Jack leadback". Click that link to learn more about how it works. There's also a youtube video about the Jack leadback. The bots have had a few other strategy improvements as well. Thanks to those who sent me feedback over the last several weeks!

In addition, players at ranked tables are now allowed 3 minutes to get back to their table before getting penalized (previously it was 2 minutes).

In Euchre, the bots have had a couple of minor strategy improvements. Also, you are now given less time - 15 seconds - to choose the up card or a suit. This seems long enough even for beginners.

Finally, someone wrote to me with a question about meld bidding. This question made me think my original page on Double Deck Pinochle strategy was insufficient. So I've added a new page on meld bidding. Some players will have their own established meld bidding signals, and those may not agree with mine. In Pinochle, what matters is that the two teammates agree about the signals being made. It also helps to be able to read what your opponents are signalling. If you do not know your partner well, you may want to discuss signals with them after the game. There's a "chat" table button for this purpose. You can also send messages to a player (this only works if you have "liked" them).

Sunday, March 19, 2017

sort cards in Gin Rummy

The server was updated this morning to apply some changes.

In Gin Rummy, you can now click the "sort" button to sort your cards from left to right or vice versa, by rank.
The sort button toggles between ">" and "<"

Also in Gin Rummy, when you pick a card, it will get added to the right of your hand. This suggestion was made by someone who uses the site on a tablet. It's easier to move a card when you can grab the entire thing and not just an edge. I hope this change won't disturb others too much. I usually dislike making changes to the user interface, but I think the pluses outweigh the minuses, in this case.

[Edit: I see only negative comments below... is there anyone who uses a tablet and likes the new placement that puts your picked card to the right? Feedback from all is welcome!]

Saturday, January 7, 2017

fan cards wider in Gin Rummy

With this morning's server update, your cards are now fanned wider by default in Gin Rummy. They look like this, now:
Gin Rummy cards fanned wider
You can go back to the old fanning by unchecking "Fan Cards Wider" in your Settings:
user Settings are opened by clicking your user name
The "Fan Cards Wider" user setting is checked by default.

This is what happens when you uncheck the "Fan Cards Wider" setting:
Gin Rummy with "Fan Cards Wider" unchecked

The server was also updated with some bug fixes. The ability to move your cards around in Gin Rummy had broken in some touchscreen devices. This is now fixed. Also, if you reloaded the web page while sitting at a Gin Rummy table, your cards got resorted. This no longer happens.

Another general bug fix was made so that the F5 key now works to reload the page in your browser when you are sitting at a table.

Finally, the messaging system was broken during last week's update, but it is now functioning again.

Sunday, November 27, 2016

messaging

A "messaging" feature was added to World of Card Games with this morning's update. It is available to Registered players only. You can now send messages to any Registered players on your liked players list by clicking on the (message) link next to their name in the list:
message your liked players
If you have any messages in your inbox, you will see the number of messages next to your name in the upper right corner. Click that number to pop open a little panel where you can check your messages.

There are limitations to this messaging feature that are described in the rules. For example, messaging cannot be done from a table; it is only possible from the "home page". Your message may not reach its recipient, as explained in the rules. And currently, only 10 messages per day are allowed. Take a look at the rules page for more information.

This feature is experimental. It's intended to help people schedule games with each other, and find each other at the site. If it causes problems, technical or social, it may be removed in the future. Please let me know if you have any trouble with it.

The update also fixed a bug in Go Fish that caused double-clicking on a card to throw an error, breaking the interaction with the game. Also, the bots in Euchre were modified to be more cautious in ordering the up card into their partner's hand.

Sunday, August 7, 2016

dragging cards bug fixed in gin rummy

A few people have reported to me that when they upgraded their PC to Windows 10, they could no longer drag the cards around, to rearrange them, in Gin Rummy.

The bug that caused this should be fixed, as of today! Please let me know if the change doesn't solve your problem.

Sunday, July 24, 2016

notification of lost internet

The site now has a mechanism that looks for problems with your internet connection, and lets you know if it finds something wrong. This mechanism is not infallible, so it may not detect all problems. But I hope it will help.
Error Lost Internet
I rarely get internet problems, and when I do, it's pretty clear to me what has happened. I'll chat or click a card, and nothing happens! I'll quickly check another reliable website such as Google, and find it's offline too... and then I'll check my router and find that my internet is out. I'll have to call my internet service provider (ISP) to find out how long the interruption will be.

I've had a few people tell me that sometimes they'll get dealt a hand, and one card is missing! I believe this is due to a short internet glitch. Usually all you need to do is reload the page in your browser to fix this. The new network notification should help with this problem too, but I can't be sure. Cards never go missing for me, and so it's hard for me to tell what causes this problem.

If you hover over the notification, you'll see a tooltip that reads "Check internet connection! Click to reload page". Clicking the notification will reload the page in your browser. But that will only work if your internet connection is working. If it's not, then a page reload will fail. So double-check your internet if you see this message.

I've written another post about how the "stats info" panel works; there's been a minor change. Check that out if you use that feature.

Monday, June 27, 2016

list of tables updated, pause button added

With this morning's update, the list of tables has been modified so that it is disabled for about half a second while updating. This should help players avoid clicking on the wrong table by accident.

Pause and Continue buttons have been added to public tables. These buttons will be familiar to those who play at private tables. The difference is that at public tables, all players must vote to pause by clicking the Pause button. Also, the pause lasts for 2 minutes only before the game restarts. And if any single player hits the Continue button, the game will restart. This is to avoid inconveniencing someone who does not want to wait.

Pause and Continue buttons
The Pause button will be useful primarily to players who know each other well. It is polite to hit the Pause button if someone requests it, but you should not expect that everyone will agree to do so. Please be polite when requesting it.

There's something new for the Euchre players: I was recently made aware of the "Next" strategy in Euchre. Apparently it's pretty well known to more advanced players. I did a few experiments, and found that the bots did pretty well when using it. So I've added it to their strategy. If you are not familiar with this strategy, please read my post about it. When your partner uses this strategy, you need to play your cards accordingly. So watch for it, and I hope you will enjoy winning more Euchre hands with this technique.

Sunday, May 1, 2016

player info available at tables

You can view a few player statistics while you are at a table, after this morning's update. Just click any player's avatar, and a "mini stats panel" will pop up for each player [Edit July 24 2016 - click your name to get the stats panel to appear; click any other player's avatar for the same effect]:
mini stats panel
The first number is their Elo rating. This only appears in games that have rankings (currently Hearts and Spades). If all that you see is a dash, then the player is not yet ranked.

The 2nd number is how many games the player has "completed". This is the same as the number shown as "Finished" in your own stats panel.

The 3rd number tells you how much the person tends to quit games. You should not expect this to be a perfect 0%, since people sometimes get kicked from games accidentally, or have to leave due to unforeseen circumstances. Only the last 16 games are tracked, so it's pretty easy to improve this score with just a few games. Note: it is not counted as quitting if
  • you leave a table that has not yet started
  • you leave a bots-only table before the game finishes
  • you leave a private table before the game finishes
This score is supplied to give you an idea about how reliable the player is. The higher the percent, the more likely it is that the person might skip out on your game.

The update this morning also fixed a long-standing issue that players were able to sign in from a table. It's convenient to be able to do this if you forget to log in from the home page, but some people were using it to manipulate their stats by logging in just before a win at a table. It's no longer allowed, and there's an obvious reminder at the top of the home page letting you know when you're not logged in.
sign in from the home page only!
Other changes: The cards are now fanned wider by default in the Twenty-Nine game, and chat lobbies now hang around for 24 hours at least. Also, bot strategies have been slightly improved in Spades and Double Deck Pinochle.

Friday, April 15, 2016

chats no longer blocked

I got several emails from players that the chats of the player to their right were blocked by the scoreboard in Spades after the update of April 10 that allowed cards to be fanned wider.

This should be fixed now. Thanks to those who reported this, and let me know if you notice any other problems!

Sunday, April 10, 2016

rankings added to spades card game

Ranked games have been added to Spades!

You will only be ranked if you choose to play a ranked game, which is shown in purple in the list of tables. Here's an example:
ranked tables are purple in the list of tables
Ranked tables are more strict than regular ones:
  1. You must be registered and have finished at least 10 games to get into one.
  2. You cannot start a game with bots! They can be invited if someone leaves, however.
  3. If you quit, and do not return within 2 3 minutes, you are banned from ranked Spades games for 4 hours 2 hours [ban interval was changed on August 21 2016].
  4. Quitting counts as a loss to your Elo rating. If you quit, you take a loss to your two opponents. (The Elo rating of the quitter's teammate is computed independent of this - it depends entirely on whether their team wins or loses, as long as they stick to the end of the game).
The idea is to make ranked tables a little more serious than regular ones. People who enter a ranked game should be committed to sticking to the game, and not quitting at the drop of a hat.

Note: Since Spades is a team game, Elo ratings are computed as if you are participating in two matches, one against each opponent. You are not ranked against your teammate.

BTW you can also get to ranked games from the Spades menu. Click the "Menu" button at the lower right of the Spades game panel, and then click the "Play Ranked Spades" link to be taken to a ranked table:
get to ranked tables using the Menu button
In addition to ranked games, the update this morning applied some more changes. Trick cards can now be piled vertically. And the cards are fanned wider in Hearts, Spades, and Double Deck Pinochle. I hope these additions will make it easier to use the site. Feedback is welcome.

cards in the trick pile can be set vertically

There's a new setting that lets you see the cards in the trick pile lined up vertically, like this:
Trick cards piled vertically
It's off by default. To turn it on, click on your username in the upper right corner to get to your settings. Check the box for "Pile Cards Vertically", and you'll see it take effect immediately:
Pile Cards Vertically user setting

The default way that the trick cards are piled up can sometimes obscure the card rank. I hope this helps with that problem.

Saturday, March 5, 2016

server update, new features

The server was updated this morning. Sorry for the outage while this was done!

The update applied several improvements:
  1. Twenty-Nine now has the Double / Redouble Option
  2. Double Deck Pinochle players can download hand histories
  3. Gin Rummy players can see the size of the stock pile
In addition, the site uses a new audio library that works on more devices. I have an Android tablet where alerts are now audible, so this is an improvement for Android users, at least. [Edit Mar 12 2016: I want to mention that this library breaks the site for versions of the web browser Opera that are earlier than 11.60. Sorry! But that is a pretty old version of Opera, from Dec 2011. Please upgrade if you are using this browser. Thank you to Doriano for bringing this to my attention!]

Players at ranked Hearts tables now have a 2-minute grace period to return to their table if they get disconnected, causing them to leave the table (note that this does not apply if you click the "leave table" link - if you do this, you will be warned of the penalty, and it does apply). If you've ever been frustrated because you were kicked from a ranked Hearts table due to an internet disruption, I hope this helps. Note that the remaining players at the table are free to call on a bot to replace you during the 2-minute grace period. However, as soon as you return to the site, you will replace that bot, provided it is within 2 minutes of your leaving.

At all games, it has sometimes been a problem that a player would hit the backspace button, intending to erase a character in their chat, but it got interpreted as telling the browser to "go back" to the previous page. It would get you kicked from your table unless you returned to the site very quickly! With today's update, the backspace button is ignored unless it's used within a text input field. I hope this problem is solved, now.

Power Pinochle hand history now available

In Euchre and Spades, you can download a hand history. The file can be used to replay the hand of cards that you most recently played.
Now, a similar feature comes to Double Deck Pinochle at World of Card Games. It's a little different though. The people over at Power Pinochle have developed several tools for learning Pinochle. One of them is called the hand animator. Since they've already got this tool in place, I created the Pinochle hand histories so that they can be used together with their free, online tool.

To get your hand history, wait till the hand has finished. You will see a "Power Pinochle" icon appear next to your nameplate (note: this feature is only available to Registered users). Click the icon to download the text file that contains the hand history:
Click Power Pinochle icon to get your hand history
Once you have the history file, just copy the content into the hand animator textbox and hit the Submit button, and then you can follow the gameplay step-by-step.

The hand animator is loaded with a sample history to start, so you can try it out immediately without having to download a hand history. If you have any trouble at all with this, just write to me and I will help.

By the way, since hand histories were introduced, I've had lots of good tips from Euchre players who have sent me hand histories that showed problems with the bot strategies. I really appreciate that! I've implemented a number of changes to make the bots better, based on these bug reports. If you see the bots do something silly in Pinochle, grab the hand history and send it to me, and let me know what went wrong. I hope I can improve the bots for Pinochle this way, too.

new twenty-nine option for double / redouble

The Double / Redouble Option has been added to the Twenty-Nine card game at World of Card Games!

Double / Redouble is described at Pagat as a popular variation of the game, and I've had several requests to add it. It works like this: the opponents of the team that declared trump have a chance to say "double" after trump is chosen. Then if the declarers do not make their bid, they will lose 2 game points instead of 1. If they do make their bid, they will win 2!

The declarers can respond with "redouble". If they do not make their bid, they will lose 4 game points. If they do make their bid, they win 4!

It only takes one player on a team to declare "double" or "redouble" - either player can do it.

The Double / Redouble Option is turned on by default. If you start a table using the default options, then Double / Redouble applies. If you do not want to play with this option, you will need to set the radio button for "Allow Double-Redouble" to "No" in your Options settings.
Double Redouble option for Twenty-Nine card game

Tables which use this new option are designated with "drt" (it stands for "Double Redouble Twenty-Nine") in the list of tables. Tables with the Seventh Card option are shown designated with "sct".) In the screenshot of the list of tables below, the Twenty-Nine table has both of these options applied, and a single Guest is sitting at it:

Table having Seventh Card and Double Redouble options applied




Sunday, December 27, 2015

update for bug fixes

The site was down for a few minutes while it was updated for bug fixes this morning. Apologies for the interruption in your games! It's now back online.

There is one minor change that you may notice. The redeal feature that is available in Spades and Double Deck Pinochle has been modified so that players are given 30 seconds to redeal if someone leaves the table. This is true regardless of whether the game is paused or not. I hope this helps those who found that they were not able to agree upon a redeal before the game restarted.

Tuesday, December 8, 2015

new euchre option to avoid stick the dealer

If you're one of those players who hates the "Stick the Dealer" (STD) rule in Euchre at World of Card Games, you now have an option to avoid it.

Stick the Dealer option
Open your "Options" for Euchre. The new option is called "Stick the Dealer". By default, it is set to "Either". It is the least restrictive option. If you keep it this way, you'll be seated most quickly, at any Euchre table, no matter whether the rule is applied or not. If you are first to the table, the STD rule is applied.

If you really like the STD rule, you may want to click "Yes" for this option. This means you will be seated only at tables where the STD rule applies. If you are first to the table, the STD rule is applied.

If you strongly dislike the rule, click "No" for this option, and you'll be seated at tables where the rule is not applicable. If you are first to the table, the STD rule is not applied.

Note that Euchre tables where STD is applied are shown with the notation 'std' in the list of tables. In the screenshot below, the ranked Euchre table has STD applied, while the unranked one (which is for Registered Players Only - 'reg only') does not:
STD applies at all ranked Euchre games
If you are seated at a Euchre table, and you want to know whether the STD rule is enforced, just click the "table info" link in the lower left corner. It will show you all the options that apply to the game:
Euchre table info shows Stick the Dealer option

There were a few other updates this morning.

The Euchre bots have been tinkered with, so they should play a little better now. If you see them make a particularly bad move, you can always send me the hand history so I can look into the problem.

The Pinochle bots had a problem with their meld bids, and this should now be fixed as well.

In Hearts, the rule for who gets points when shooting the moon has been modified. Now, points are deducted from the shooter's score, unless adding points to the other players' scores keeps (or puts) the shooter in first place.

There's also a new "welcome" banner that can be clicked to find out more about ranked tables. You can play ranked Hearts games already. Rankings will come to other games in the next few months.